The Olde World: Online

Guide · The world

Groups

Adventuring together, and sharing what you find

Adventure with others in a group of up to ten. Right-click another player and choose Invite to group, or type /invite and pick them with the cursor. Whoever starts the group leads it, and leaving the world leaves your group.

A group has its own chat. A Party tab appears while you are in one, and a line typed on it goes to the whole group wherever they are; /p does the same from any tab, and /s says a line aloud from the Party tab.

The group frame shows every member’s health and mana, near or far. Its three buttons cast Healing or Greater Healing on that member or put one of your bandages on them, and light up when they are in reach. With any target cursor up, click a member’s card to aim at them. Right-click a card for more.

Members are always on the radar, pinned to its rim and pointing the way when they are beyond it, and an arrow at the edge of the screen points to anyone out of sight.

Sharing loot

When anyone in the group auto loots a body (ctrl-click it), what comes off is shared among the members near enough to see, by the leader’s rules. Items: Free for all (the looter keeps them), Round robin (each goes to the next member in turn), or Roll for each (everyone there rolls, the highest takes it). Gold, separately: split evenly, or round robin. The leader changes them from the rules line in the group frame, or with /group loot and /group gold.

/invite [name]
invite a player (no name: pick them)
/p <message>
talk to your group
/group
every group command