The Olde World: Online

Guide ยท Basics

Skills

How skills and attributes rise

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skills window
The skills window: skills under their groups, each with its arrow

Skills rise as you use them: swing a sword and Swordsmanship climbs, bandage a friend and Healing does. The skills window lists them under their groups; click a group's heading to fold it away.

You can hold 720.0 points of skill in all. The arrow at the end of each skill says which way it may move, and a click steps it round. Green, pointing up: it rises with use. Red, pointing down: it never rises, and once you are at 720 it gives up points to whatever skill you are raising. The padlock: it stays exactly where it is.

At 720 with nothing set down, your skills stop rising. A skill set down or locked also stops teaching you strength, dexterity and intelligence.

Your paperdoll carries the same arrow beside STR, VIT, DEX and INT. Stats rise as you use your skills, up to 280 in all. At 280, a stat set down gives a point to the one rising, and never drops below 10; a locked stat stays put.